1 /* Copied from linux/lib/rbtree.c */
2 /*
3 Red Black Trees
4 (C) 1999 Andrea Arcangeli <andrea@suse.de>
5 (C) 2002 David Woodhouse <dwmw2@infradead.org>
6 (C) 2012 Michel Lespinasse <walken@google.com>
7
8
9 linux/lib/rbtree.c
10 */
11
12 #include "rbtree_augmented.h"
13
14 /*
15 * red-black trees properties: https://en.wikipedia.org/wiki/Rbtree
16 *
17 * 1) A node is either red or black
18 * 2) The root is black
19 * 3) All leaves (NULL) are black
20 * 4) Both children of every red node are black
21 * 5) Every simple path from root to leaves contains the same number
22 * of black nodes.
23 *
24 * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
25 * consecutive red nodes in a path and every red node is therefore followed by
26 * a black. So if B is the number of black nodes on every simple path (as per
27 * 5), then the longest possible path due to 4 is 2B.
28 *
29 * We shall indicate color with case, where black nodes are uppercase and red
30 * nodes will be lowercase. Unknown color nodes shall be drawn as red within
31 * parentheses and have some accompanying text comment.
32 */
33
34 /*
35 * Notes on lockless lookups:
36 *
37 * All stores to the tree structure (rb_left and rb_right) must be done using
38 * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
39 * tree structure as seen in program order.
40 *
41 * These two requirements will allow lockless iteration of the tree -- not
42 * correct iteration mind you, tree rotations are not atomic so a lookup might
43 * miss entire subtrees.
44 *
45 * But they do guarantee that any such traversal will only see valid elements
46 * and that it will indeed complete -- does not get stuck in a loop.
47 *
48 * It also guarantees that if the lookup returns an element it is the 'correct'
49 * one. But not returning an element does _NOT_ mean it's not present.
50 *
51 * NOTE:
52 *
53 * Stores to __rb_parent_color are not important for simple lookups so those
54 * are left undone as of now. Nor did I check for loops involving parent
55 * pointers.
56 */
57
58 static inline void rb_set_black(struct rb_node *rb)
59 {
60 rb->__rb_parent_color += RB_BLACK;
61 }
62
63 static inline struct rb_node *rb_red_parent(struct rb_node *red)
64 {
65 return (struct rb_node *)red->__rb_parent_color;
66 }
67
68 /*
69 * Helper function for rotations:
70 * - old's parent and color get assigned to new
71 * - old gets assigned new as a parent and 'color' as a color.
72 */
73 static inline void
74 __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
75 struct rb_root *root, int color)
76 {
77 struct rb_node *parent = rb_parent(old);
78 new->__rb_parent_color = old->__rb_parent_color;
79 rb_set_parent_color(old, new, color);
80 __rb_change_child(old, new, parent, root);
81 }
82
83 static __always_inline void
84 __rb_insert(struct rb_node *node, struct rb_root *root,
85 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
86 {
87 struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
88
89 while (true) {
90 /*
91 * Loop invariant: node is red.
92 */
93 if (!parent) {
94 /*
95 * The inserted node is root. Either this is the
96 * first node, or we recursed at Case 1 below and
97 * are no longer violating 4).
98 */
99 rb_set_parent_color(node, NULL, RB_BLACK);
100 break;
101 }
102
103 /*
104 * If there is a black parent, we are done.
105 * Otherwise, take some corrective action as,
106 * per 4), we don't want a red root or two
107 * consecutive red nodes.
108 */
109 if(rb_is_black(parent))
110 break;
111
112 gparent = rb_red_parent(parent);
113
114 tmp = gparent->rb_right;
115 if (parent != tmp) { /* parent == gparent->rb_left */
116 if (tmp && rb_is_red(tmp)) {
117 /*
118 * Case 1 - node's uncle is red (color flips).
119 *
120 * G g
121 * / \ / \
122 * p u --> P U
123 * / /
124 * n n
125 *
126 * However, since g's parent might be red, and
127 * 4) does not allow this, we need to recurse
128 * at g.
129 */
130 rb_set_parent_color(tmp, gparent, RB_BLACK);
131 rb_set_parent_color(parent, gparent, RB_BLACK);
132 node = gparent;
133 parent = rb_parent(node);
134 rb_set_parent_color(node, parent, RB_RED);
135 continue;
136 }
137
138 tmp = parent->rb_right;
139 if (node == tmp) {
140 /*
141 * Case 2 - node's uncle is black and node is
142 * the parent's right child (left rotate at parent).
143 *
144 * G G
145 * / \ / \
146 * p U --> n U
147 * \ /
148 * n p
149 *
150 * This still leaves us in violation of 4), the
151 * continuation into Case 3 will fix that.
152 */
153 tmp = node->rb_left;
154 WRITE_ONCE(parent->rb_right, tmp);
155 WRITE_ONCE(node->rb_left, parent);
156 if (tmp)
157 rb_set_parent_color(tmp, parent,
158 RB_BLACK);
159 rb_set_parent_color(parent, node, RB_RED);
160 augment_rotate(parent, node);
161 parent = node;
162 tmp = node->rb_right;
163 }
164
165 /*
166 * Case 3 - node's uncle is black and node is
167 * the parent's left child (right rotate at gparent).
168 *
169 * G P
170 * / \ / \
171 * p U --> n g
172 * / \
173 * n U
174 */
175 WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */
176 WRITE_ONCE(parent->rb_right, gparent);
177 if (tmp)
178 rb_set_parent_color(tmp, gparent, RB_BLACK);
179 __rb_rotate_set_parents(gparent, parent, root, RB_RED);
180 augment_rotate(gparent, parent);
181 break;
182 } else {
183 tmp = gparent->rb_left;
184 if (tmp && rb_is_red(tmp)) {
185 /* Case 1 - color flips */
186 rb_set_parent_color(tmp, gparent, RB_BLACK);
187 rb_set_parent_color(parent, gparent, RB_BLACK);
188 node = gparent;
189 parent = rb_parent(node);
190 rb_set_parent_color(node, parent, RB_RED);
191 continue;
192 }
193
194 tmp = parent->rb_left;
195 if (node == tmp) {
196 /* Case 2 - right rotate at parent */
197 tmp = node->rb_right;
198 WRITE_ONCE(parent->rb_left, tmp);
199 WRITE_ONCE(node->rb_right, parent);
200 if (tmp)
201 rb_set_parent_color(tmp, parent,
202 RB_BLACK);
203 rb_set_parent_color(parent, node, RB_RED);
204 augment_rotate(parent, node);
205 parent = node;
206 tmp = node->rb_left;
207 }
208
209 /* Case 3 - left rotate at gparent */
210 WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */
211 WRITE_ONCE(parent->rb_left, gparent);
212 if (tmp)
213 rb_set_parent_color(tmp, gparent, RB_BLACK);
214 __rb_rotate_set_parents(gparent, parent, root, RB_RED);
215 augment_rotate(gparent, parent);
216 break;
217 }
218 }
219 }
220
221 /*
222 * Inline version for rb_erase() use - we want to be able to inline
223 * and eliminate the dummy_rotate callback there
224 */
225 static __always_inline void
226 ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
227 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
228 {
229 struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
230
231 while (true) {
232 /*
233 * Loop invariants:
234 * - node is black (or NULL on first iteration)
235 * - node is not the root (parent is not NULL)
236 * - All leaf paths going through parent and node have a
237 * black node count that is 1 lower than other leaf paths.
238 */
239 sibling = parent->rb_right;
240 if (node != sibling) { /* node == parent->rb_left */
241 if (rb_is_red(sibling)) {
242 /*
243 * Case 1 - left rotate at parent
244 *
245 * P S
246 * / \ / \
247 * N s --> p Sr
248 * / \ / \
249 * Sl Sr N Sl
250 */
251 tmp1 = sibling->rb_left;
252 WRITE_ONCE(parent->rb_right, tmp1);
253 WRITE_ONCE(sibling->rb_left, parent);
254 rb_set_parent_color(tmp1, parent, RB_BLACK);
255 __rb_rotate_set_parents(parent, sibling, root,
256 RB_RED);
257 augment_rotate(parent, sibling);
258 sibling = tmp1;
259 }
260 tmp1 = sibling->rb_right;
261 if (!tmp1 || rb_is_black(tmp1)) {
262 tmp2 = sibling->rb_left;
263 if (!tmp2 || rb_is_black(tmp2)) {
264 /*
265 * Case 2 - sibling color flip
266 * (p could be either color here)
267 *
268 * (p) (p)
269 * / \ / \
270 * N S --> N s
271 * / \ / \
272 * Sl Sr Sl Sr
273 *
274 * This leaves us violating 5) which
275 * can be fixed by flipping p to black
276 * if it was red, or by recursing at p.
277 * p is red when coming from Case 1.
278 */
279 rb_set_parent_color(sibling, parent,
280 RB_RED);
281 if (rb_is_red(parent))
282 rb_set_black(parent);
283 else {
284 node = parent;
285 parent = rb_parent(node);
286 if (parent)
287 continue;
288 }
289 break;
290 }
291 /*
292 * Case 3 - right rotate at sibling
293 * (p could be either color here)
294 *
295 * (p) (p)
296 * / \ / \
297 * N S --> N sl
298 * / \ \
299 * sl Sr S
300 * \
301 * Sr
302 *
303 * Note: p might be red, and then both
304 * p and sl are red after rotation(which
305 * breaks property 4). This is fixed in
306 * Case 4 (in __rb_rotate_set_parents()
307 * which set sl the color of p
308 * and set p RB_BLACK)
309 *
310 * (p) (sl)
311 * / \ / \
312 * N sl --> P S
313 * \ / \
314 * S N Sr
315 * \
316 * Sr
317 */
318 tmp1 = tmp2->rb_right;
319 WRITE_ONCE(sibling->rb_left, tmp1);
320 WRITE_ONCE(tmp2->rb_right, sibling);
321 WRITE_ONCE(parent->rb_right, tmp2);
322 if (tmp1)
323 rb_set_parent_color(tmp1, sibling,
324 RB_BLACK);
325 augment_rotate(sibling, tmp2);
326 tmp1 = sibling;
327 sibling = tmp2;
328 }
329 /*
330 * Case 4 - left rotate at parent + color flips
331 * (p and sl could be either color here.
332 * After rotation, p becomes black, s acquires
333 * p's color, and sl keeps its color)
334 *
335 * (p) (s)
336 * / \ / \
337 * N S --> P Sr
338 * / \ / \
339 * (sl) sr N (sl)
340 */
341 tmp2 = sibling->rb_left;
342 WRITE_ONCE(parent->rb_right, tmp2);
343 WRITE_ONCE(sibling->rb_left, parent);
344 rb_set_parent_color(tmp1, sibling, RB_BLACK);
345 if (tmp2)
346 rb_set_parent(tmp2, parent);
347 __rb_rotate_set_parents(parent, sibling, root,
348 RB_BLACK);
349 augment_rotate(parent, sibling);
350 break;
351 } else {
352 sibling = parent->rb_left;
353 if (rb_is_red(sibling)) {
354 /* Case 1 - right rotate at parent */
355 tmp1 = sibling->rb_right;
356 WRITE_ONCE(parent->rb_left, tmp1);
357 WRITE_ONCE(sibling->rb_right, parent);
358 rb_set_parent_color(tmp1, parent, RB_BLACK);
359 __rb_rotate_set_parents(parent, sibling, root,
360 RB_RED);
361 augment_rotate(parent, sibling);
362 sibling = tmp1;
363 }
364 tmp1 = sibling->rb_left;
365 if (!tmp1 || rb_is_black(tmp1)) {
366 tmp2 = sibling->rb_right;
367 if (!tmp2 || rb_is_black(tmp2)) {
368 /* Case 2 - sibling color flip */
369 rb_set_parent_color(sibling, parent,
370 RB_RED);
371 if (rb_is_red(parent))
372 rb_set_black(parent);
373 else {
374 node = parent;
375 parent = rb_parent(node);
376 if (parent)
377 continue;
378 }
379 break;
380 }
381 /* Case 3 - left rotate at sibling */
382 tmp1 = tmp2->rb_left;
383 WRITE_ONCE(sibling->rb_right, tmp1);
384 WRITE_ONCE(tmp2->rb_left, sibling);
385 WRITE_ONCE(parent->rb_left, tmp2);
386 if (tmp1)
387 rb_set_parent_color(tmp1, sibling,
388 RB_BLACK);
389 augment_rotate(sibling, tmp2);
390 tmp1 = sibling;
391 sibling = tmp2;
392 }
393 /* Case 4 - right rotate at parent + color flips */
394 tmp2 = sibling->rb_right;
395 WRITE_ONCE(parent->rb_left, tmp2);
396 WRITE_ONCE(sibling->rb_right, parent);
397 rb_set_parent_color(tmp1, sibling, RB_BLACK);
398 if (tmp2)
399 rb_set_parent(tmp2, parent);
400 __rb_rotate_set_parents(parent, sibling, root,
401 RB_BLACK);
402 augment_rotate(parent, sibling);
403 break;
404 }
405 }
406 }
407
408 /* Non-inline version for rb_erase_augmented() use */
409 void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
410 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
411 {
412 ____rb_erase_color(parent, root, augment_rotate);
413 }
414
415 /*
416 * Non-augmented rbtree manipulation functions.
417 *
418 * We use dummy augmented callbacks here, and have the compiler optimize them
419 * out of the rb_insert_color() and rb_erase() function definitions.
420 */
421
422 static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
423 static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
424 static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
425
426 static const struct rb_augment_callbacks dummy_callbacks = {
427 .propagate = dummy_propagate,
428 .copy = dummy_copy,
429 .rotate = dummy_rotate
430 };
431
432 void rb_insert_color(struct rb_node *node, struct rb_root *root)
433 {
434 __rb_insert(node, root, dummy_rotate);
435 }
436
437 void rb_erase(struct rb_node *node, struct rb_root *root)
438 {
439 struct rb_node *rebalance;
440 rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
441 if (rebalance)
442 ____rb_erase_color(rebalance, root, dummy_rotate);
443 }
444
445 /*
446 * Augmented rbtree manipulation functions.
447 *
448 * This instantiates the same __always_inline functions as in the non-augmented
449 * case, but this time with user-defined callbacks.
450 */
451
452 void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
453 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
454 {
455 __rb_insert(node, root, augment_rotate);
456 }
457
458 /*
459 * This function returns the first node (in sort order) of the tree.
460 */
461 struct rb_node *rb_first(const struct rb_root *root)
462 {
463 struct rb_node *n;
464
465 n = root->rb_node;
466 if (!n)
467 return NULL;
468 while (n->rb_left)
469 n = n->rb_left;
470 return n;
471 }
472
473 struct rb_node *rb_last(const struct rb_root *root)
474 {
475 struct rb_node *n;
476
477 n = root->rb_node;
478 if (!n)
479 return NULL;
480 while (n->rb_right)
481 n = n->rb_right;
482 return n;
483 }
484
485 struct rb_node *rb_next(const struct rb_node *node)
486 {
487 struct rb_node *parent;
488
489 if (RB_EMPTY_NODE(node))
490 return NULL;
491
492 /*
493 * If we have a right-hand child, go down and then left as far
494 * as we can.
495 */
496 if (node->rb_right) {
497 node = node->rb_right;
498 while (node->rb_left)
499 node = node->rb_left;
500 return (struct rb_node *)node;
501 }
502
503 /*
504 * No right-hand children. Everything down and left is smaller than us,
505 * so any 'next' node must be in the general direction of our parent.
506 * Go up the tree; any time the ancestor is a right-hand child of its
507 * parent, keep going up. First time it's a left-hand child of its
508 * parent, said parent is our 'next' node.
509 */
510 while ((parent = rb_parent(node)) && node == parent->rb_right)
511 node = parent;
512
513 return parent;
514 }
515
516 struct rb_node *rb_prev(const struct rb_node *node)
517 {
518 struct rb_node *parent;
519
520 if (RB_EMPTY_NODE(node))
521 return NULL;
522
523 /*
524 * If we have a left-hand child, go down and then right as far
525 * as we can.
526 */
527 if (node->rb_left) {
528 node = node->rb_left;
529 while (node->rb_right)
530 node = node->rb_right;
531 return (struct rb_node *)node;
532 }
533
534 /*
535 * No left-hand children. Go up till we find an ancestor which
536 * is a right-hand child of its parent.
537 */
538 while ((parent = rb_parent(node)) && node == parent->rb_left)
539 node = parent;
540
541 return parent;
542 }
543
544 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
545 struct rb_root *root)
546 {
547 struct rb_node *parent = rb_parent(victim);
548
549 /* Copy the pointers/colour from the victim to the replacement */
550 *new = *victim;
551
552 /* Set the surrounding nodes to point to the replacement */
553 if (victim->rb_left)
554 rb_set_parent(victim->rb_left, new);
555 if (victim->rb_right)
556 rb_set_parent(victim->rb_right, new);
557 __rb_change_child(victim, new, parent, root);
558 }
559
560 static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
561 {
562 for (;;) {
563 if (node->rb_left)
564 node = node->rb_left;
565 else if (node->rb_right)
566 node = node->rb_right;
567 else
568 return (struct rb_node *)node;
569 }
570 }
571
572 struct rb_node *rb_next_postorder(const struct rb_node *node)
573 {
574 const struct rb_node *parent;
575 if (!node)
576 return NULL;
577 parent = rb_parent(node);
578
579 /* If we're sitting on node, we've already seen our children */
580 if (parent && node == parent->rb_left && parent->rb_right) {
581 /* If we are the parent's left node, go to the parent's right
582 * node then all the way down to the left */
583 return rb_left_deepest_node(parent->rb_right);
584 } else
585 /* Otherwise we are the parent's right node, and the parent
586 * should be next */
587 return (struct rb_node *)parent;
588 }
589
590 struct rb_node *rb_first_postorder(const struct rb_root *root)
591 {
592 if (!root->rb_node)
593 return NULL;
594
595 return rb_left_deepest_node(root->rb_node);
596 }
597